I'm impressed at the amount of dedication to make this. Keep up the good work. It was fun that I could recognise music from a variety of tales being used.
I just got through playing the demo and overall i had a pretty good time with it. It definitely gave me some ideas for my own tales of based project I've been working on. Also, i love your animations for all the tales of spells makes me wanna switch over to mz just for the animations alone. Anyways I do have a couple of notes I made while playing that might need to be worked on.
1. During cutscenes and when talking to certain NPCs in towns instead of dialogue there would be text code. the earliest example I think of is during the beginning when you go meet kaoris's mother, there are a couple of other times where that happened with NPCs too, I can give you the exact NPCs if you want.
2. There is also a lot of text in the game that is in what I have to guess is polish in the menus and I think some of the dialogues with NPCs too, I messed around with the settings before I started the game but it was set to English the whole time I was playing so I'm not sure if that was my fault or the games.
3. The party reaches Fenmont I noticed that the followers were still on in the cutscene so it looked a bit weird.
4. This one is more of a nitpick than a complaint but is dravnik ( hope I'm spelling his name write) supposed to be such a jerk? if he is that fine and I hope he gets softer as the story unfolds, but for right now, his constant putting down of noel and kaoris is kinda annoying, like every time he opens his mouth it's an insult or a snarky comment. I really hope the next demo gives him a bit more focus so he softens up a bit but for now he's my least favorite character out of the playable cast so far.
Other than that i really enjoyed the demo and will be very eagarly awaiting the next one!
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I'm impressed at the amount of dedication to make this. Keep up the good work. It was fun that I could recognise music from a variety of tales being used.
I just got through playing the demo and overall i had a pretty good time with it. It definitely gave me some ideas for my own tales of based project I've been working on. Also, i love your animations for all the tales of spells makes me wanna switch over to mz just for the animations alone. Anyways I do have a couple of notes I made while playing that might need to be worked on.
1. During cutscenes and when talking to certain NPCs in towns instead of dialogue there would be text code. the earliest example I think of is during the beginning when you go meet kaoris's mother, there are a couple of other times where that happened with NPCs too, I can give you the exact NPCs if you want.
2. There is also a lot of text in the game that is in what I have to guess is polish in the menus and I think some of the dialogues with NPCs too, I messed around with the settings before I started the game but it was set to English the whole time I was playing so I'm not sure if that was my fault or the games.
3. The party reaches Fenmont I noticed that the followers were still on in the cutscene so it looked a bit weird.
4.
This one is more of a nitpick than a complaint but is dravnik ( hope I'm spelling his name write) supposed to be such a jerk? if he is that fine and I hope he gets softer as the story unfolds, but for right now, his constant putting down of noel and kaoris is kinda annoying, like every time he opens his mouth it's an insult or a snarky comment. I really hope the next demo gives him a bit more focus so he softens up a bit but for now he's my least favorite character out of the playable cast so far.Other than that i really enjoyed the demo and will be very eagarly awaiting the next one!