A downloadable game

This game is a love letter mainly to Bandai Namco's Tales of series, but there are other franchises involved as well.

Introduction

Coming back home from yet another monster extermination a girl notices an unconscious man in the middle of the forest. He remembers nothing except his name. Searching for answers he sets out into the unknown.

Characters

  • Noel
    A mysterious young man found in the forest. He only knows his name, but is determined to learn who he really is.
  • Kaoris
    A villager of a forest village skilled in baton combat. She exterminates monsters, keeping her village safe, but a chance meeting with a stranger results in an expected opportunity.

Features

  • Active Combat
    Fight deadly opponents while using classic and new artes in an active time battle! Gauges don't charge while you're selecting combat so you don't have to stress when selecting artes.
  • Skits
    A plethora of short, portrait-based conversation between your party members! Laughter guaranteed! ;)
  • Dual Language
    A true rarity among RPG Maker games! Project Mysteria features English (main) and Polish as possible language options.

Download

Download
Project Mysteria (demo v. 0.1).rar 235 MB

Comments

Log in with itch.io to leave a comment.

I'm impressed at the amount of dedication to make this. Keep up the good work. It was fun that I could recognise music from a variety of tales being used.

(1 edit)

I just got through playing the demo and overall i had a pretty good time with it. It definitely gave me some ideas for my own tales of based project I've been working on. Also, i love your animations for all the tales of spells makes me wanna switch over to mz just for the animations alone. Anyways I do have a couple of notes I made while playing that might need to be worked on.

1. During cutscenes and when talking to certain NPCs in towns instead of dialogue there would be text code. the earliest example I think of is during the beginning when you go meet kaoris's mother, there are a couple of other times where that happened with NPCs too, I can give you the exact NPCs if you want.

2. There is also a lot of text in the game that is in what I have to guess is polish in the menus and I think some of the dialogues with NPCs too, I messed around with the settings before I started the game but it was set to English the whole time I was playing so I'm not sure if that was my fault or the games.

3. The party reaches Fenmont I noticed that the followers were still on in the cutscene so it looked a bit weird.

4. This one is more of a nitpick than a complaint but is dravnik ( hope I'm spelling his name write) supposed to be such a jerk? if he is that fine and I hope he gets softer as the story unfolds, but for right now, his constant putting down of noel and kaoris is kinda annoying, like every time he opens his mouth it's an insult or a snarky comment. I really hope the next demo gives him a bit more focus so he softens up a bit but for now he's my least favorite character out of the playable cast so far. 


Other than that i really enjoyed the demo and will be very eagarly awaiting the next one!